Josh details an activity in which students use TurtleArt (similar to Logo programming) to create designs on the computer. These designs are then used to make stamps with the 3D printer. After practicing using the stamps on Play-Doh, the students stamp clay tiles and paint them to make amazing works of art.
The step-by-step process can be found on the post by Josh. There are lots of photographs, and it seems fairly straightforward – even for a layperson like me.
I am pretty sure that my father never ever packed my lunch for school. And even though my mother would surprise me periodically with sweet notes taped to the bag covering my standard peanut butter and jelly sandwich, these notes did not have the artistic flair that you see in the images below. For today’s Phun Phriday post I will remind you that Father’s Day is quickly approaching here in the United States. It’s time to give credit to all of the men who do things like this and other wonderful things for their families.
Alex Feliciano decorates bananas for his sons.
David Laferriere should seriously start his own sandwich bag company.
And you really must check out the unbelievable 3-dimensional works of food art from “Lunchbox Dad.”
My favorite use of augmented reality is when it enhances student creations. Sherri Kushner, a Media Arts Teacher at Chute Middle School recently shared a presentation she had made for NAEA 2014 that astounded me with the creative use of the Aurasma augmented reality app for many amazing student projects. I added it to my Augmented Reality in Education Flipboard magazine, and tweeted the link, but I know that many people prefer to get their information in a variety of ways. I was so blown away by Sherri’s students and their imaginative use of augmented reality that I don’t want anyone to miss out on these fabulous examples.
For anyone not familiar with using Aurasma, Sherri gives links to the basics of viewing augmented reality with the app, as well as how to create your own auras. If you would like more information, I also have several tutorial links, including to some great videos from Two Guys and Some iPads, on my Augmented Reality Resource Page. (You can also check out a recent episode of the Two Guys Show in which they interview Aurasma’s Head of Operations, David Stone, here.)
To view the example above, you will need the free Aurasma app. Follow the channel for Chute Middle School, and point the app viewfinder at the picture. Be sure to visit Sherri’s presentation to see even more amazing ways to create augmented reality art!
For today’s Phun Phriday post I want to share a few links with you that I’ve collected in my Phun Phriday Flipboard magazine that show some very unique ways to use unusual materials to create works of art.
Every year about this time, Google launches the Doodle 4 Google Contest for students in K-12. I love to see the new theme each year. This one certainly invites a lot of creative ideas! The winning entrant can win a $30,000 college scholarship, as well as $50,000 for his or her school. There are other prizes available as well. Entries are due Thursday, March 20th.
Maybe I completely missed it in years past, but I am really excited to see the addition of “Classroom Activities” to the Doodle 4 Google resources. These include “Activity Packs” for different grade level groups, a video featuring some Google Doodlers, and links to planned Google Hangouts during the month of February that will allow students to connect with some real-life Google Doodlers.
I’ve pretty much decided that, if I ever stop working at my current school, my next career stop would be The Institute of Play. How could a place with that name not be a fun place to work? These are the people who brought us Gamestar Mechanic, Gamekit, and SimCityEdu (which I haven’t tried, yet, but really want to!)
One of the fun resources provided by Institute of Play that I just recently stumbled upon is called, “Everyone’s a Critic.” It’s a game designed to use at the Museum of Modern Art in New York City (yet another reason for me to be jealous of New Yorkers!) The free PDF of the game is available here. Fortunately, you do not have to use the game at MOMA; any art museum would do. Instructions are given for a 2-player game and for 3+. For the 2-player game, there is an Artist and a Critic. The Artist chooses a work in the museum that represents a certain theme (known only to The Artist), and The Critic must try to figure out the theme by clues The Artist gives. For the multi-player game, there is one Critic, and the rest of the students are Artists. The Critic chooses a theme, revealing it to The Artists. They must find a piece of art that reflects that theme, and convince The Critic that their choice is the best representation.
The PDF provides a page with suggested themes. You could use that page or create your own that might be more suitable for the age group you work with. Also, who says that you need to be at an art museum? If you have prints in your classroom, you can set up your own museum where “Everyone’s a Critic!“